Вторник, 26.01.2021, 01:18
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[MAP] Дом на воде
[MAP] Дом на воде
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Дата: Воскресенье, 01.01.2012, 15:26 | Сообщение #
1
Гл. Администратор
Группа: Пользователь
Сообщений:
125
Награды:
7
Замечания:
0%
Объектов:
67
Автор:
Antonio_Banderas
Code
CreateObject(6959,189.00076294,-1912.21801758,1.52578008,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (1)
CreateObject(3605,210.00878906,-1923.00195312,7.59014225,0.00000000,0.00000000,0.00000000); //object(bevman3_law2) (1)
CreateObject(6959,210.00000000,-1912.21972656,1.52578008,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (2)
CreateObject(6959,189.00000000,-1921.21972656,1.52578008,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (3)
CreateObject(6959,210.00000000,-1921.21972656,1.52578008,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (4)
CreateObject(6959,188.33999634,-1941.18395996,-19.17159843,0.00000000,90.00000000,90.00000000); //object(vegasnbball1) (5)
CreateObject(6959,168.36376953,-1912.21777344,-19.17000008,0.00000000,90.00000000,0.00000000); //object(vegasnbball1) (6)
CreateObject(6959,230.70997620,-1912.21972656,-19.17000008,0.00000000,90.00000000,0.00000000); //object(vegasnbball1) (7)
CreateObject(6959,168.36328125,-1921.21972656,-19.17900085,0.00000000,90.00000000,0.00000000); //object(vegasnbball1) (8)
CreateObject(6959,230.70126343,-1921.21972656,-19.18099976,0.00000000,90.00000000,0.00000000); //object(vegasnbball1) (9)
CreateObject(6959,210.67675781,-1941.18164062,-19.17159843,0.00000000,90.00000000,90.00000000); //object(vegasnbball1) (10)
CreateObject(6959,210.68475342,-1892.18359375,-19.17998695,0.00000000,90.00000000,90.00000000); //object(vegasnbball1) (11)
CreateObject(6959,188.33984375,-1892.18359375,-19.16998672,0.00000000,90.00000000,90.00000000); //object(vegasnbball1) (12)
CreateObject(3604,174.61328125,-1900.85644531,4.05302572,0.00000000,0.00000000,90.00000000); //object(bevmangar_law2) (1)
CreateObject(7956,-259.72750854,-2046.22363281,2.89889574,0.00000000,0.00000000,238.00000000); //object(vgwcuntwall1) (1)
CreateObject(7191,229.93048096,-1915.22985840,-414193.40625000,0.00000000,0.00000000,180.00000000); //object(vegasnnewfence2b) (1)
CreateObject(7191,229.93048096,-1918.02502441,-493.41921997,0.00000000,0.00000000,0.00000000); //object(vegasnnewfence2b) (2)
CreateObject(6959,210.00000000,-1872.32971191,-0.21780083,355.00000000,0.00000000,0.00000000); //object(vegasnbball1) (2)
CreateObject(6959,230.70996094,-1873.99975586,-20.71000099,355.39990234,90.00000000,0.00000000); //object(vegasnbball1) (7)
CreateObject(6959,189.36996460,-1873.99902344,-20.71000099,355.39990234,90.00000000,0.00000000); //object(vegasnbball1) (7)
CreateObject(983,230.56152344,-1895.48730469,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,230.56152344,-1901.88732910,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,230.56152344,-1908.28674316,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,230.56152344,-1914.68615723,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,230.56152344,-1921.08557129,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
CreateObject(983,230.56152344,-1927.48498535,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
CreateObject(983,230.56152344,-1933.88439941,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (7)
CreateObject(983,230.56152344,-1937.08374023,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8)
CreateObject(983,227.35018921,-1940.29711914,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateObject(983,220.94961548,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10)
CreateObject(983,214.54922485,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (11)
CreateObject(983,208.14883423,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (12)
CreateObject(983,201.74844360,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (13)
CreateObject(983,195.34805298,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (14)
CreateObject(983,188.94766235,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (15)
CreateObject(983,182.54727173,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (16)
CreateObject(983,176.14688110,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (17)
CreateObject(983,172.94648743,-1940.29687500,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (18)
CreateObject(983,168.42063904,-1892.45312500,-55552.17968750,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (19)
CreateObject(983,169.08984375,-1937.15332031,2.17808485,0.00000000,0.00000000,11.99707031); //object(fenceshit3) (20)
CreateObject(983,168.41992188,-1930.85253906,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (21)
CreateObject(983,168.41992188,-1924.45312500,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (22)
CreateObject(983,168.41992188,-1918.05273438,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (23)
CreateObject(983,168.41992188,-1911.65234375,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (24)
CreateObject(983,168.41992188,-1905.25292969,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (25)
CreateObject(983,168.41992188,-1898.85253906,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (26)
CreateObject(983,168.41992188,-1895.65307617,2.17808485,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (27)
CreateObject(983,184.41575623,-1892.46069336,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (28)
CreateObject(983,171.61523438,-1892.45996094,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (29)
CreateObject(983,178.01562500,-1892.45996094,2.17808485,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (30)
CreateObject(17070,-53.99818802,-1821.73791504,-143.54812622,0.00000000,0.00000000,0.00000000); //object(carspaces03) (1)
CreateObject(3934,225.16017151,-1900.69787598,1.49453008,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(18014,152.80244446,-1952.56787109,1.25193167,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (1)
CreateObject(1597,188.24165344,-1897.17529297,4.10191202,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (1)
CreateObject(1364,226.61407471,-1913.07934570,3.05271006,0.00000000,0.00000000,270.00000000); //object(cj_bush_prop) (1)
CreateObject(1361,226.45817566,-1910.22216797,3.05271006,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateObject(1364,223.46861267,-1910.49548340,3.05271006,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop) (2)
CreateObject(872,290.36889648,-1956.58715820,-154.79321289,0.00000000,0.00000000,0.00000000); //object(gen_tallgrsnew) (1)
CreateObject(1481,224.73281860,-1918.35021973,3.00071406,0.00000000,0.00000000,90.00000000); //object(dyn_bar_b_q) (1)
CreateObject(16151,220.51826477,-1916.61376953,2.59958863,0.00000000,0.00000000,270.00000000); //object(ufo_bar) (1)
CreateObject(3472,189.66828918,-1892.48999023,1.78530085,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,230.11097717,-1892.53332520,1.78530085,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(1215,230.50517273,-1881.72668457,1.03803873,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,189.52354431,-1883.54211426,1.03803873,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(10032,132.49159241,-1871.91235352,-139.12965393,0.00000000,0.00000000,0.00000000); //object(carspaces_sfe) (1)
CreateObject(10183,163.10073853,-1954.20312500,-168.12309265,0.00000000,0.00000000,0.00000000); //object(ferspaces) (1)
CreateObject(10401,185.26484680,-1923.24694824,3.70059037,0.00000000,0.00000000,315.00000000); //object(hc_shed02_sfs) (1)
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